#whackamole
Live, measured metrics for the hashtag #whackamole from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #whackamole
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-11-09 00:53 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-11-09 00:53 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-11-09 00:53 UTCEverything below is measured over the latest 40 public posts (spanning ~103051 hours).
Posting hours (UTC) — busiest: 02:00
Languages: English (40)
Avg boosts / post: 0.4
Top of the latest posts
@crk5 Never, ever play #WhackAMole with a #MAGA moron. ✅
@Nonilex @scott And there is one basis for the Restraining Order Motion that no doubt will be filed in the D.C. circuit within the next couple of days. #whackamole
Ah, #Germany, where they've finally replaced common sense with #AI 🤖 to play whack-a-mole with extremist #trolls. Because nothing screams efficiency like relying on a robot to sort out who's got a suspicious stash of lederhosen and Mein Ka
What “whackamole” means
WikipediaWhac-A-Mole or Whack-A-Mole is an arcade game that was created in 1975 by the amusements manufacturer TOGO in Japan, where it was originally known as Mogura Taiji or Mogura Tataki .
“Whac-A-Mole” on Wikipedia (CC BY-SA) →#whackamole across platforms
every network with a public tag surfaceFollow #whackamole straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/whackamole