#procgen
Live, measured metrics for the hashtag #procgen from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #procgen
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-11-09 03:54 UTC61 uses by 18 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-11-09 03:54 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-11-09 03:54 UTCEverything below is measured over the latest 40 public posts (spanning ~93 hours).
Posting hours (UTC) — busiest: 18:00
Languages: English (40)
Avg boosts / post: 1.6
Top of the latest posts
picking up this dev thread almost 10 months later. i have done the first crude pass on implementing water blocks, which is why i went through the rigamarole of adding order independent transparency in the first place :| and as a reminder yo
A peek inside one of my comparison screenshots folders #ProcGen #GameDev #IndieDev
#hashAmatic #squares #🔲 #ProcGen #art #botArt
What “procgen” means
WikipediaIn computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file
“Procedural generation” on Wikipedia (CC BY-SA) →#procgen across platforms
every network with a public tag surfaceFollow #procgen straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/procgen