#diablo1
Live, measured metrics for the hashtag #diablo1 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #diablo1
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-11-14 00:27 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-11-14 00:27 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-11-14 00:27 UTCEverything below is measured over the latest 33 public posts (spanning ~66840 hours).
Posting hours (UTC) — busiest: 11:00
Languages: English (14) · German (9) · Polish (3) · Portuguese (1) · Spanish (1) · Italian (1)
Avg boosts / post: 1.2
Top of the latest posts
Hallo ihr Lieben der @fuerchtegott und ich planen am Dienstag Abend eine kleine #Diablo1 Netzwerksession und laden herzlich dazu ein 😍 wir fangen ganz von vorne an! Ihr braucht dazu einen PC, Windows oder besser noch Linux und die MPQ Date
Oh! Und schon wieder ein Buch 🥰 Ich brauche langsam im RL mal etwas zu essen ... und gerade kommt jemand online :-) #Diablo1 hat wirklich nicht viel der Magie verloren!
If you're fans of Diablo 1 and Diablo 2 I am convinced you're going to enjoy this year's @saveandraid shenanigans. A group of streamers playing with the same save file and passing it along while we raise money for charity. This year we will
#diablo1 across platforms
every network with a public tag surfaceFollow #diablo1 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/diablo1